![]() ![]() We managed to get a song officially licensed from DragonForce) Ever since then Ive been like mostly the lead developer of clone hero, but thats more just basically because Im one of the more active people on the team, not really a set title or anything. Srylain was originally working on the project all the way back to 2012, but in XNA instead of unity.Īt first it was just a 2d game and it was called GuitarRPG: but it eventually made its way to 3d: After a couple of years with XNA being no longer developed srylain switched over to unity, and so you had this: After this he restarted the project somewhat and the current version of clone hero is descended from this version. Which is why internally the project is still called 2guitargame (including our git repo haha) So clone hero is currently the largest in terms of player base of these sorts of projects that Im aware of.Ĭlone Hero The current features of the game are(mainly geared vs fofix): Online 4-player Multiplayer Local 4-player multiplayer 5-fret classic GuitarBass GH:L style 6-fret GuitarBass Fully featured practice mode Song Speedup support Equal support for charts in both.chart and.mid formats Open notes Forced HOPOs Proper time signature handling Proper HOPO marking Significantly better performance Streamer oriented features Saveable Playlists Easy song browser searching and sorting Much faster song loadingscanning performance. Score saving Nice ui Here is the latest release video(video embeds seem broken atm): Our website is located here for downloads and newsblog posts: or you can join our discord server which is where most things actually happen: Now for the next release v.24, we are working on drums support both Pro and X will be supported, and we have a PTB currently in progress.
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